Victim: BALAZS ROZSA Date: 22.1.1999 MOTOMEN: Your favourite level in Across v1.2? BALAZS: Serpents Tale (13.) MOTOMEN: When comes the next version of Across? BALAZS: I hope soon, but it depends on many factors. We are working on it, but we have some other jobs too, that we have to take care of also. MOTOMEN: How long do you think that people will play Across as much as now? BALAZS: I hope they will play it for a long time. MOTOMEN: What is the programming language of Across? BALAZS: C++. Most of the development was under Borland C++ 3.1, but now I use Watcom. MOTOMEN: Who made all the levels? BALAZS: My brother and I made most of the Levels. MOTOMEN: How many levels will come to the next version? BALAZS: I don't know that, we did not started yet really to make the new levels. MOTOMEN: How did you (or someone else) make the original levels? (Did you use the editor which is in Across v1.2 or what?) BALAZS: We had a separate editor that we abandoded now as the new built-in editor is ready. MOTOMEN: What is the best Across team? BALAZS: I would not like to pinpoint any but there are few very good teams. MOTOMEN: Last question, where did you get the idea of making Across? BALAZS: It just occured to me very suddenly. -Thanks, Balazs